![]() and if you don’t I promise you that its definitely worth getting through the slow drag of the games first half and dealing with all of its knocking on doors, puzzles and switches to get to its 2nd half. shifting rooms, illusions, questions, answers, monsters… I much preferred going through these mind bending moments that made me fall in love with layers of fear so much… I was worried with the initial direction the game was taking, but the brilliant story telling pulled me through to the good stuff Who knows, maybe you end up liking the door to door stuff and finding codes and investigating areas. theres one final door to door section underground which is where I ran into the only bug during my play time where the night vision wouldn’t click off, thankfully this was fixed by backing out into the menue and coming back into the game… but the 2nd half of the game is very linear and is like one giant chunk of the mind hacking stuff and its great. but then youre back to being a door to door salesman. but it’s a thing and you have to look for these pills around the rooms. its just makes the game ugly, choppy, and hard to look at. im not really sure the point of this mechanic. and once you reach the end of that characters story things are blurry and you have to take a pill… this happens as you wander around the building for too long as well. these moments arewhere the game becomes great, a lot of puzzles and mind tricks and survival horror, shifting rooms much like the layers of fear games… and each one offers an intriguing and unique experience, stopping it from feeling repetitive like the investigator part of the game I didn’t necisarily find this game to be scary, but its definitely unsettling. youre able to plug into minds and see a distorted reality of your target to get answers buried deep in their conscious and subsconsious through a chip they have in their head, which is found by scanning them. youre just knocking on door after door until someone answers and you interrogate them to help you progress through the game Youre finding codes and throwing switched to access different areas and youll eventually find yourself investigating a crimescene, there are computers around with mini games within the game as well as documents to get you deeper into these characters, but this is where you do batman style scanning of the items at the crime scene trying to figure out exactly what happened to the victim but you can take getting information a step further you play as an observer. This game is developed by the same team that made one of my most favorite horror games of all time layers of fear, so I was extremely excited to try this one out and admittedly I was very disappointed in the games first half… The first half to me felt like a door to door salesman simulator. Observer Slow start but a great finish Observer is an about 6 and a half hr long cyberpunk styled psychological horror game where you play Observer Slow start but a great finish Observer is an about 6 and a half hr long cyberpunk styled psychological horror game where you play as detective Daniel Lazarski investigating an apartment building after he gets a call from his son adam, you spend the rest of the game trying to find out exactly what happened to your son and to the other murdered victims in this building. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |